Systems and methods for generating and sharing content

ABSTRACT

Systems, methods, and non-transitory computer-readable media can receive a selection of a primary content item. A user input is received indicating a user intent to add a camera sticker to the primary content item. In response to the user input, a camera sticker capture interface is provided which comprises a camera viewfinder window and a shutter button overlaid on the primary content item.

FIELD OF THE INVENTION

The present technology relates to the field of content sharing. Moreparticularly, the present technology relates to techniques for creatingand sharing digital content in a computer networking environment.

BACKGROUND

Users often utilize computing devices for a wide variety of purposes.Users can use their computing devices to, for example, interact with oneanother, access media content, share media content, and create mediacontent. In some cases, media content can be provided by members of asocial networking system. The media content can include one or acombination of text, images, videos, and audio. The media content may bepublished to the social networking system for consumption by others.

SUMMARY

Various embodiments of the present disclosure can include systems,methods, and non-transitory computer readable media configured toreceive a selection of a primary content item. A user input is receivedindicating a user intent to add a camera sticker to the primary contentitem. In response to the user input, a camera sticker capture interfaceis provided which comprises a camera viewfinder window and a shutterbutton overlaid on the primary content item.

In an embodiment, a second user input is received to change a style ofthe camera sticker.

In an embodiment, the second user input causes a change to a framesurrounding the camera viewfinder window.

In an embodiment, the second user input causes a change to a crop levelof image content displayed within the camera viewfinder window.

In an embodiment, the change to the crop level is determined based on anobject identified in the image content.

In an embodiment, the receiving the selection of the primary contentitem comprises receiving a user selection of a content item from aplurality of content items.

In an embodiment, the receiving the selection of the primary contentitem comprises receiving in a camera interface a second user input tocapture the primary content item.

In an embodiment, a second user input is received to change a positionof the camera viewfinder window with respect to the primary contentitem.

In an embodiment, a second user input is received to rotate the cameraviewfinder window.

In an embodiment, the receiving the user input indicating a user intentto add a camera sticker to the primary content item comprises receivinga selection of a camera sticker option from a sticker tray comprising aplurality of sticker options.

It should be appreciated that many other features, applications,embodiments, and/or variations of the disclosed technology will beapparent from the accompanying drawings and from the following detaileddescription. Additional and/or alternative implementations of thestructures, systems, non-transitory computer readable media, and methodsdescribed herein can be employed without departing from the principlesof the disclosed technology.

BRIEF DESCRIPTION OF THE DRAWINGS

FIG. 1 illustrates an example system including a content providermodule, according to an embodiment of the present disclosure.

FIG. 2 illustrates an example camera sticker module, according to anembodiment of the present disclosure.

FIGS. 3A-3I illustrate example user interfaces, according to anembodiment of the present disclosure.

FIG. 4 illustrates an example method associated with generating a mediacontent item, according to an embodiment of the present disclosure.

FIG. 5 illustrates an example method associated with generating andpublishing a media content item, according to an embodiment of thepresent disclosure.

FIG. 6 illustrates a network diagram of an example system including anexample social networking system that can be utilized in variousscenarios, according to an embodiment of the present disclosure.

FIG. 7 illustrates an example of a computer system or computing devicethat can be utilized in various scenarios, according to an embodiment ofthe present disclosure.

The figures depict various embodiments of the disclosed technology forpurposes of illustration only, wherein the figures use like referencenumerals to identify like elements. One skilled in the art will readilyrecognize from the following discussion that alternative embodiments ofthe structures and methods illustrated in the figures can be employedwithout departing from the principles of the disclosed technologydescribed herein.

DETAILED DESCRIPTION

Approaches for Generating and Sharing Content

As mentioned, users often utilize computing devices for a wide varietyof purposes. Users can use their computing devices to, for example,interact with one another, access media content, share media content,and create media content. In some cases, media content items can includepostings from members of an online community or platform, such as asocial networking system. The postings may include one or a combinationof text, images, videos, and audio. The postings may be published to thesocial networking system for consumption by others. Under conventionalapproaches, media content items posted by a member can be included in aprofile of the member on the social networking system. In otherinstances, media content items posted by the member can appear inrespective media content feeds of other users who are members of thesocial networking system. The other users can be connections of themember who posted the media content items.

Under conventional approaches, users can create and publish content to asocial networking system. Such posted content can include text, media(e.g., images, videos, audio), or a combination thereof. Other users canaccess the published content through the social networking system. Underconventional approaches, users may be provided with various features ortools to generate content. For example, these features and/or tools maybe provided via a user interface on a mobile application. Users caninteract with the user interface to generate content and publish it tothe social networking system. However, conventional approaches forgenerating and sharing media content items can be burdensome for variousreasons. For example, users may be limited to certain pre-made orpre-selected features or options in generating their media contentitems. Users may prefer to create media content items that are moreexpressive than what would typically be possible with the pre-generatedfeatures and options.

An improved approach rooted in computer technology overcomes theforegoing and other disadvantages associated with conventionalapproaches specifically arising in the realm of computer technology. Ingeneral, a user can create and publish a media content item whichincludes both a primary content item and a camera sticker content item.The primary content item can include a media content item, such as animage or a video. The primary content item can be a previously capturedmedia content item (e.g., one that is stored locally on the user'scomputing device or accessible by the user over a network), or theprimary content item can be a media content item that the user has justcaptured (e.g., using a camera interface on the user's computingdevice). The user can embellish and/or modify the primary content itemby adding one or more camera stickers to the primary content item. Whena user indicates an intent to add a camera sticker to the primarycontent item, a user interface can present the primary content itemoverlaid with camera sticker capture interface comprising a cameraviewfinder window and a shutter button. The user can modify the cameraviewfinder window and thus a resulting camera sticker by interactingwith the camera sticker capture interface. The user can use the shutterbutton to generate a camera sticker by capturing what is displayed inthe camera viewfinder window. The resulting media content item includesa primary content item on which a captured camera sticker is overlaid.The user can then publish the media content item, for example, to asocial networking system. More details relating to the disclosedtechnology are provided below.

FIG. 1 illustrates an example system 100 including a content providermodule 102, according to an embodiment of the present disclosure. Thecontent provider module 102 can be configured to provide a userinterface within which a user can create media content items. Thecontent provider module 102 may receive a selection of a primary contentitem. For example, the primary content item may be selected by a userfrom a set of available content items (e.g., a camera roll on a user'scomputing device). In another example, receiving a selection of aprimary content item may comprise receiving a user command to capture animage or a video within a camera interface. The content provider module102 can receive a user input indicating that a user would like to modifythe primary content item by adding a camera sticker. In response to thisuser input, the content provider module 102 can update the userinterface to display a camera sticker capture interface comprising acamera viewfinder window and a shutter button overlaid on top of theprimary content item. The content provider module 102 can receiveanother user input to capture a camera sticker (e.g., via the usertapping the shutter button). The content provider module 102 cangenerate and publish a media content item which includes the capturedcamera sticker overlaid on the primary content item.

As shown in the example of FIG. 1, the content provider module 102 caninclude a content module 104, a follow module 106, an interaction module108, a story module 110, and a camera sticker module 112. In someinstances, the example system 100 can include at least one data store114. The components (e.g., modules, elements, etc.) shown in this figureand all figures herein are exemplary only, and other implementations mayinclude additional, fewer, integrated, or different components. Somecomponents may not be shown so as not to obscure relevant details. Invarious embodiments, one or more of the functionalities described inconnection with the content provider module 102 can be implemented inany suitable combinations.

In some embodiments, the content provider module 102 can be implemented,in part or in whole, as software, hardware, or any combination thereof.In general, a module as discussed herein can be associated withsoftware, hardware, or any combination thereof. In some implementations,one or more functions, tasks, and/or operations of modules can becarried out or performed by software routines, software processes,hardware, and/or any combination thereof. In some cases, the contentprovider module 102 can be, in part or in whole, implemented as softwarerunning on one or more computing devices or systems, such as on a serversystem or a client computing device. In some instances, the contentprovider module 102 can be, in part or in whole, implemented within orconfigured to operate in conjunction with or be integrated with a socialnetworking system (or service), such as a social networking system 630of FIG. 6. Likewise, in some instances, the content provider module 102can be, in part or in whole, implemented within or configured to operatein conjunction with or be integrated with a client computing device,such as the user device 610 of FIG. 6. For example, the content providermodule 102 can be implemented as or within a dedicated application(e.g., app), a program, or an applet running on a user computing deviceor client computing system. The application incorporating orimplementing instructions for performing functionality of the contentprovider module 102 can be created by a developer. The application canbe provided to or maintained in a repository. In some cases, theapplication can be uploaded or otherwise transmitted over a network(e.g., Internet) to the repository. For example, a computing system(e.g., server) associated with or under control of the developer of theapplication can provide or transmit the application to the repository.The repository can include, for example, an “app” store in which theapplication can be maintained for access or download by a user. Inresponse to a command by the user to download the application, theapplication can be provided or otherwise transmitted over a network fromthe repository to a computing device associated with the user. Forexample, a computing system (e.g., server) associated with or undercontrol of an administrator of the repository can cause or permit theapplication to be transmitted to the computing device of the user sothat the user can install and run the application. The developer of theapplication and the administrator of the repository can be differententities in some cases, but can be the same entity in other cases. Itshould be understood that many variations are possible.

The content provider module 102 can be configured to communicate and/oroperate with the at least one data store 114, as shown in the examplesystem 100. The data store 114 can be configured to store and maintainvarious types of data. In some implementations, the data store 114 canstore information associated with the social networking system (e.g.,the social networking system 630 of FIG. 6). The information associatedwith the social networking system can include data about users, useridentifiers, social connections, social interactions, profileinformation, demographic information, locations, geo-fenced areas, maps,places, events, pages, groups, posts, communications, content, feeds,account settings, privacy settings, a social graph, and various othertypes of data. In some embodiments, the data store 114 can storeinformation that is utilized by the content provider module 102. Forexample, the data store 114 can store various media content items,user-generated camera stickers, and the like. It is contemplated thatthere can be many variations or other possibilities.

The content module 104 can be configured to provide users with access tocontent (e.g., media content items) that is available through a socialnetworking system. In some instances, this content can include mediacontent items that are posted in content feeds accessible through thesocial networking system. For example, the content module 104 canprovide a first user with access to media content items through aninterface that is provided by a software application (e.g., a socialnetworking application) running on a computing device of the first user.The first user can also interact with the interface to post mediacontent items to the social networking system. Such media content itemsmay include text, images, audio, and videos, to name some examples. Forexample, the first user can submit a post to be published through thesocial networking system. In some embodiments, the post can include, orreference, one or more media content items.

In various embodiments, other users of the social networking system canaccess media content items posted by the first user. In one example, theother users can access the media content items by searching for thefirst user by user name through an interface provided by a softwareapplication (e.g., a social networking application, browser, etc.)running on their respective computing devices. In some instances, someusers may want to see media content items posted by the first user intheir respective content feed. To cause media content items posted bythe first user to be included in their respective content feed, a usercan select an option through the interface to subscribe to, or “follow”,the first user. The follow module 106 can process the user's request byidentifying the user as a follower of (or “friend” of) the first user inthe social networking system. As a result, some or all media contentitems that are posted by the first user can automatically be included inthe respective content feed of the user. If the user decides that theyno longer want to see content from the first user in their respectivecontent feed, the user can select an option through the interface tounsubscribe from, or “unfollow”, the first user. As a result, the followmodule 106 can remove the association between the user and the firstuser so that media content items posted by the first user are no longerincluded in the content feed of the user.

In some instances, users may want to interact with posted media contentitems. For example, a user may want to endorse, or “like”, a mediacontent item. In this example, the user can select an option provided inthe interface to like the desired media content item. The interactionmodule 108 can determine when a user likes a given media content itemand can store information describing this relationship. The interactionmodule 108 can also determine when other forms of user interaction areperformed and can store information describing the interaction (e.g.,information describing the type of interaction, the identity of theuser, the identity of the user that posted the media content item, andthe media content item, to name some examples). For example, the usermay want to post a comment in response to a media content item. In thisexample, the user can select an option provided in the interface toenter and post the comment for the desired media content item. Theinteraction module 108 can determine when a user posts a comment inresponse to a given media content item and can store informationdescribing this relationship. Other forms of user interaction caninclude emoji-based reactions to a media content item (e.g., selectingan option that corresponds to a particular reaction emoji, e.g., happy,sad, angry, etc.) and re-sharing a media content item, for example.

In some embodiments, the story module 110 can provide an option thatallows users to post their content as stories. In such embodiments, eachuser has a corresponding story feed in which the user can post content.When a user's story feed is accessed by another user, the story module110 can provide content posted in the story feed to the other user forviewing. In general, content posted in a user's story feed may beaccessible by any user of the social networking system. In someembodiments, content posted in a user's story feed may only beaccessible to followers of the user. In some embodiments, user storiesexpire after a pre-defined time interval (e.g., every 24 hours). In suchembodiments, content posted as a story in a story feed is treated asephemeral content that is made inaccessible once the pre-defined timeinterval has elapsed. In contrast, content posted in a user (orfollower) primary content feed can be treated as non-ephemeral contentthat remains accessible for a longer and/or an indefinite period oftime.

In various embodiments, the camera sticker module 112 is used to createand distribute media content items through the social networking system.Media content items created and distributed by the camera sticker module112 can include a primary content item and one or more camera stickersoverlaid on the primary content item. More details regarding the camerasticker module 112 will be provided below with reference to FIG. 2.

FIG. 2 illustrates an example camera sticker module 202 configured togenerate and publish media content items, according to an embodiment ofthe present disclosure. In some embodiments, the camera sticker module112 of FIG. 1 can be implemented as the camera sticker module 202. Asshown in the example of FIG. 2, the camera sticker module 202 caninclude a primary content item module 204, a camera sticker capturemodule 206, and a publication module 208.

The primary content item module 204 can be configured to receive a userselection of a primary content item. In various embodiments, a user canselect a primary content item from a set of available content items. Forexample, the user can select a primary content item from a camera rollthat is stored locally on the user's computing device or that isaccessible over a network. In certain embodiments, a user can select aprimary content item by capturing a new content item using a camerainterface. The camera interface can include, for example, a viewfinderdisplay that provides a real-time display of image content received by acamera (e.g., a camera on the user's computing device). The camerainterface can also include a shutter button. When the user clicks theshutter button, the primary content item module 204 can capture imagecontent displayed in the viewfinder display (e.g., an image or a video).

The camera sticker capture module 206 can be configured to add one ormore camera stickers to a primary content item. Once a primary contentitem has been selected (e.g., from a camera roll) and/or captured (e.g.,using a camera interface), a user can modify and/or embellish theprimary content item using one or more camera stickers. The camerasticker capture module 206 can provide a content modification interfacethat a user can use to apply one or more modifications to a primarycontent item. For example, the content modification interface canprovide a user with the option to apply one or more filters, frames,masks, or other visual effects to the primary content item. In anotherexample, the content modification interface can provide a user with theoption to draw on the primary content item. In yet another example, theprimary content item can provide a user with the option to add one ormore stickers to the primary content item. Various stickers can bepresented within a sticker tray in the content modification interface.The sticker tray can include a camera sticker option that can beselected by the user to add a camera sticker to the primary contentitem.

When a user indicates via the content modification interface an intentof the user to add a camera sticker to the primary content item, thecamera sticker capture module 206 can present a camera sticker captureinterface comprising a camera viewfinder window and a shutter buttonoverlaid on the primary content item. The camera viewfinder window canprovide a live view of image content reflecting subject matter at whicha camera (e.g., a camera on the user's computing device) is pointed. Theshutter button can allow the user to capture the image being displayedwithin the camera viewfinder window at the moment the user taps theshutter button. Capture of the displayed image in this way generates acamera sticker.

The camera sticker capture module 206 can provide a user with theability to modify and/or interact with the camera viewfinder window andthus a resulting camera sticker in various ways. In various embodiments,the camera sticker capture module 206 can provide various camera stickerstyles that modify one or more visual aspects of the camera sticker. Auser can toggle through the various camera sticker styles by using afirst type of interaction (e.g., by tapping on the camera viewfinderwindow). In certain embodiments, various styles may be associated withvarious frames for the camera sticker. For example, a first style caninclude a circular frame, a second style can include a square frame, athird style can include blurred vignette frame, a fourth style caninclude an ornate mirror-style frame, etc. In certain embodiments,various styles may be associated with various zoom or crop-levels. Forexample, one or more styles may cause the image content displayed in thecamera viewfinder display to be zoomed out so as to presentsubstantially all image content received by a camera, while other stylesmay cause various levels of zooming and/or cropping. In certainembodiments, certain styles may adjust zooming, cropping, placement,and/or centering of the image content presented within the cameraviewfinder window based on various objects detected within the imagedata. For example, if it is determined that image data received by acamera includes a face, certain styles may, based on detection of theface, zoom in on the face such that the face or a portion of the facefills the camera viewfinder window.

In addition to selection of a style from a plurality of styles, thecamera sticker capture module 206 may allow a user to perform otheroperations and/or interactions with respect to the camera sticker. Forexample, the user can select between a front-facing camera and arear-facing camera for the camera sticker. In another example, the usercan rotate the camera sticker (e.g., using a two-fingered rotationgesture on a touch screen), or change the size of the camera sticker(e.g., using a pinching gesture), or change a position of the camerasticker on the primary content item (e.g., using a dragging gesture).Certain of these operations can be performed only before capture of thecamera sticker (i.e., before selection of the shutter button), whileother operations can be performed either before or after capture of thecamera sticker. For example, toggling between a front or rear-facingcamera can be performed before capture of the camera sticker, whileselection of a style, or changing rotation, size or position of a camerasticker can be performed either before or after capture of the camerasticker. Numerous variations are possible.

The publication module 208 can be configured to post (or publish) mediacontent items, for example, to a social networking system. In someembodiments, users have an option to share media content items asstories in a story feed or in one or more other content feeds. In someembodiments, content included in a user's story feed is treated asephemeral content. That is, content included in the story feed can beavailable to other users (e.g., followers of the user) for a shortenedduration of time, i.e., the content is temporarily available. In someembodiments, content included in other content feeds may be treated asnon-ephemeral content. That is, the content can be available to theother users for some longer duration of time. These time periods can bepre-defined by the social networking system or, in some embodiments, bythe user posting the media content item. In some embodiments, a mediacontent item posted in a non-ephemeral content feed can be availablethrough the social networking system until the media content item isdeleted by the user. As described above, a media content item caninclude a primary content item and one or more camera stickers overlaidon the primary content item. In various embodiments, when a user postsand/or publishes a media content item, multiple content items containedin the media content item may be flattened into a single media contentitem, such as an image or a video. For example, a primary content itemand one or more camera stickers overlaid on the primary content item maybe flatted into a single image or video.

FIG. 3A illustrates an example scenario 300 associated with generating amedia content item, according to an embodiment of the presentdisclosure. The example scenario 300 includes an interface 304 that ispresented through a display screen of a computing device 302. In variousembodiments, the interface 304 may be provided through an application(e.g., a web browser, a social networking application, messengerapplication, etc.) running on the computing device 302 that isconfigured to interact with a social networking system.

In FIG. 3A, the interface 304 displays a camera interface that allows auser to capture a primary content item. The interface 304 includes aviewfinder display 306 and a shutter button 308. The viewfinder display306 displays image data via a camera on the computing device 302. Theuser can select a camera toggle icon 310 to toggle between a frontfacing camera and a rear-facing camera on the computing device 302.Rather than capturing a new content item, the user can also select aprimary content item from a camera roll by selecting a camera roll icon312.

Once the user has selected a primary content item (e.g., by clicking theshutter button 308), the user can be presented with a contentmodification interface, as illustrated in the example of FIG. 3B. Inthis example, the user has captured a primary content item 320, i.e., animage of a user's face. The content modification interface provides auser with various options to modify the primary content item 320. Forexample, the user can select a text option 322 to add a textual overlayto the primary content item 320. In another example, the user can selecta draw option 324 that allows the user to draw on the primary contentitem 320. In yet another example, the user can select a sticker option326 to add one or more stickers to be overlaid on the primary contentitem 320. Selecting the sticker option 326 opens a sticker tray 330 fromwhich a user can select a sticker to overlay on the primary content item320, as illustrated in the example of FIG. 3C. The sticker tray 330 caninclude a camera sticker option 332 for adding a camera sticker to theprimary content item 320.

Selecting the camera sticker option 332 results in a camera stickercapture interface being overlaid on the primary content item 320, asillustrated in the example of FIG. 3D. The camera sticker captureinterface comprises a camera viewfinder window 340 and a shutter button342. The camera viewfinder window 340 presents image data being receivedby a camera on the user's computing device 302. In this example, thecamera viewfinder window 340 presents a user standing in front of amountain range. The shutter button 342 allows the user to capture theimage data presented in the camera viewfinder window 340, which is thenused for or as the camera sticker. In other words, the shutter button342 is used to capture the camera sticker.

As discussed above, a user may be provided with a plurality of styleoptions for the camera sticker. Each style may be associated with aparticular set of visual characteristics for the camera sticker. Thecamera viewfinder window 340 may provide a preview of a current stylethat is being applied. For example, in the example of FIG. 3D, thecamera viewfinder window 340 is depicted with a square frame with azoomed out view of the user and the mountain range. In FIG. 3E, the userhas provided a user input to change a style of the camera sticker (e.g.,tapping on the camera viewfinder window 340). In the example illustratedin FIG. 3E, the frame has changed from the square frame shown in FIG. 3Dto a circular frame. The zoom level (and/or crop level) of theviewfinder has also changed such that the camera viewfinder window 340depicts a zoomed-in view of the user's face. Furthermore, placementand/or centering of the image data within the viewfinder has beenadjusted. For example, the placement and/or centering of the image datawithin the viewfinder may be modified based on detection of one or moreobjects in the image data, such as the user's face. In the exampleillustrated in FIG. 3E, the placement and/or centering of the image datahas been modified such that the camera viewfinder window 340 is nowcentered on the user's face. The user can toggle through various styleoptions for the camera sticker. Each style may be associated with aparticular frame, a particular zoom level, a particular crop level, aparticular centering and/or placement scheme, or any combinationthereof.

As discussed above, the user can also modify and/or interact with thecamera sticker in various other ways. For example, in FIG. 3F, the userhas provided a user input (e.g., a dragging gesture) to drag the cameraviewfinder window 340 from a center position to a top left cornerposition. In FIG. 3G, the user has provided another user input (e.g., atwo-finger rotating gesture) to rotate the camera viewfinder window 340.In FIG. 3H, the user has provided another user input (e.g., a pinchingor spreading gesture) to change the size of the camera viewfinder window340. It should be understood that as the user is performing thesegestures, the camera viewfinder window 340 continues to provide imagedata of subject matter at which the camera of the computing device 302is directed. The camera viewfinder 340 will continue to provide thisimage data until the user selects the shutter button 342 to capture andlock-in an image for the camera sticker. Furthermore, in variousembodiments, at least some of the various interactions and modificationsdescribed above with respect to the camera viewfinder window 340 can beperformed before or after capture of the image using the shutter button342. In the examples above, the user is performing modifications to thecamera viewfinder window 340, which, essentially, provides a preview ofwhat a captured camera sticker will look like once the shutter button342 is pressed. However, these modifications could also be performed ona captured camera sticker after capture of the camera sticker.

In FIG. 3I, the user has selected the shutter button 342 to capture animage for a camera sticker. In FIG. 3I, the shutter button 342 hasdisappeared, and the camera viewfinder 342 is no longer presented.Rather, what is shown is a captured camera sticker 350 overlaid on theprimary content item 320. The user can then select an arrow icon 352 toproceed with publishing a media content item that comprises the primarycontent item 320 and the camera sticker 350. Before publishing the mediacontent item, the user can choose to make further modifications to themedia content item by, for example, adding more stickers, adding a textoverlay, or drawing on the media content item, etc. In variousembodiments, publication of the media content item may result in aflattening of the primary content item 320 and the camera sticker 350into a combined, single image.

FIG. 4 illustrates an example method 400 associated with generating amedia content item, according to an embodiment of the presentdisclosure. It should be appreciated that there can be additional,fewer, or alternative steps performed in similar or alternative orders,or in parallel, within the scope of the various embodiments discussedherein unless otherwise stated.

At block 402, the example method 400 can receive a selection of aprimary content item. At block 404, the example method 400 can receive auser input indicating a user intent to add a camera sticker to theprimary content item. At block 406, the example method 400 can, inresponse to the user input, provide a camera sticker capture userinterface comprising a camera viewfinder window and a shutter buttonoverlaid on the primary content item.

FIG. 5 illustrates an example method 500 associated with generating andpublishing a media content item, according to an embodiment of thepresent disclosure. It should be appreciated that there can beadditional, fewer, or alternative steps performed in similar oralternative orders, or in parallel, within the scope of the variousembodiments discussed herein unless otherwise stated.

At block 502, the example method 500 can receive a media content itemfrom a first user, the media content item comprising a primary contentitem and a camera sticker overlaid on the primary content item. At block504, the example method 500 can publish the media content item to one ormore feeds on a social networking system. At block 506, the examplemethod 500 can provide the media content item to a second user of thesocial networking system.

It is contemplated that there can be many other uses, applications,and/or variations associated with the various embodiments of the presentdisclosure. For example, in some cases, user can choose whether or notto opt-in to utilize the disclosed technology. The disclosed technologycan also ensure that various privacy settings and preferences aremaintained and can prevent private information from being divulged. Inanother example, various embodiments of the present disclosure canlearn, improve, and/or be refined over time.

Social Networking System—Example Implementation

FIG. 6 illustrates a network diagram of an example system 600 that canbe utilized in various scenarios, according to an embodiment of thepresent disclosure. The system 600 includes one or more user devices610, one or more external systems 620, a social networking system (orservice) 630, and a network 650. In an embodiment, the social networkingservice, provider, and/or system discussed in connection with theembodiments described above may be implemented as the social networkingsystem 630. For purposes of illustration, the embodiment of the system600, shown by FIG. 6, includes a single external system 620 and a singleuser device 610. However, in other embodiments, the system 600 mayinclude more user devices 610 and/or more external systems 620. Incertain embodiments, the social networking system 630 is operated by asocial network provider, whereas the external systems 620 are separatefrom the social networking system 630 in that they may be operated bydifferent entities. In various embodiments, however, the socialnetworking system 630 and the external systems 620 operate inconjunction to provide social networking services to users (or members)of the social networking system 630. In this sense, the socialnetworking system 630 provides a platform or backbone, which othersystems, such as external systems 620, may use to provide socialnetworking services and functionalities to users across the Internet.

The user device 610 comprises one or more computing devices that canreceive input from a user and transmit and receive data via the network650. In one embodiment, the user device 610 is a conventional computersystem executing, for example, a Microsoft Windows compatible operatingsystem (OS), Apple OS X, and/or a Linux distribution. In anotherembodiment, the user device 610 can be a device having computerfunctionality, such as a smart-phone, a tablet, a personal digitalassistant (PDA), a mobile telephone, etc. The user device 610 isconfigured to communicate via the network 650. The user device 610 canexecute an application, for example, a browser application that allows auser of the user device 610 to interact with the social networkingsystem 630. In another embodiment, the user device 610 interacts withthe social networking system 630 through an application programminginterface (API) provided by the native operating system of the userdevice 610, such as iOS and ANDROID. The user device 610 is configuredto communicate with the external system 620 and the social networkingsystem 630 via the network 650, which may comprise any combination oflocal area and/or wide area networks, using wired and/or wirelesscommunication systems.

In one embodiment, the network 650 uses standard communicationstechnologies and protocols. Thus, the network 650 can include linksusing technologies such as Ethernet, 802.11, worldwide interoperabilityfor microwave access (WiMAX), 3G, 4G, CDMA, GSM, LTE, digital subscriberline (DSL), etc. Similarly, the networking protocols used on the network650 can include multiprotocol label switching (MPLS), transmissioncontrol protocol/Internet protocol (TCP/IP), User Datagram Protocol(UDP), hypertext transport protocol (HTTP), simple mail transferprotocol (SMTP), file transfer protocol (FTP), and the like. The dataexchanged over the network 650 can be represented using technologiesand/or formats including hypertext markup language (HTML) and extensiblemarkup language (XML). In addition, all or some links can be encryptedusing conventional encryption technologies such as secure sockets layer(SSL), transport layer security (TLS), and Internet Protocol security(IPsec).

In one embodiment, the user device 610 may display content from theexternal system 620 and/or from the social networking system 630 byprocessing a markup language document 614 received from the externalsystem 620 and from the social networking system 630 using a browserapplication 612. The markup language document 614 identifies content andone or more instructions describing formatting or presentation of thecontent. By executing the instructions included in the markup languagedocument 614, the browser application 612 displays the identifiedcontent using the format or presentation described by the markuplanguage document 614. For example, the markup language document 614includes instructions for generating and displaying a web page havingmultiple frames that include text and/or image data retrieved from theexternal system 620 and the social networking system 630. In variousembodiments, the markup language document 614 comprises a data fileincluding extensible markup language (XML) data, extensible hypertextmarkup language (XHTML) data, or other markup language data.Additionally, the markup language document 614 may include JavaScriptObject Notation (JSON) data, JSON with padding (JSONP), and JavaScriptdata to facilitate data-interchange between the external system 620 andthe user device 610. The browser application 612 on the user device 610may use a JavaScript compiler to decode the markup language document614.

The markup language document 614 may also include, or link to,applications or application frameworks such as FLASH™ or Unity™applications, the SilverLight™ application framework, etc.

In one embodiment, the user device 610 also includes one or more cookies616 including data indicating whether a user of the user device 610 islogged into the social networking system 630, which may enablemodification of the data communicated from the social networking system630 to the user device 610.

The external system 620 includes one or more web servers that includeone or more web pages 622 a, 622 b, which are communicated to the userdevice 610 using the network 650. The external system 620 is separatefrom the social networking system 630. For example, the external system620 is associated with a first domain, while the social networkingsystem 630 is associated with a separate social networking domain. Webpages 622 a, 622 b, included in the external system 620, comprise markuplanguage documents 614 identifying content and including instructionsspecifying formatting or presentation of the identified content.

The social networking system 630 includes one or more computing devicesfor a social network, including a plurality of users, and providingusers of the social network with the ability to communicate and interactwith other users of the social network. In some instances, the socialnetwork can be represented by a graph, i.e., a data structure includingedges and nodes. Other data structures can also be used to represent thesocial network, including but not limited to databases, objects,classes, meta elements, files, or any other data structure. The socialnetworking system 630 may be administered, managed, or controlled by anoperator. The operator of the social networking system 630 may be ahuman being, an automated application, or a series of applications formanaging content, regulating policies, and collecting usage metricswithin the social networking system 630. Any type of operator may beused.

Users may join the social networking system 630 and then add connectionsto any number of other users of the social networking system 630 to whomthey desire to be connected. As used herein, the term “friend” refers toany other user of the social networking system 630 to whom a user hasformed a connection, association, or relationship via the socialnetworking system 630. For example, in an embodiment, if users in thesocial networking system 630 are represented as nodes in the socialgraph, the term “friend” can refer to an edge formed between anddirectly connecting two user nodes.

Connections may be added explicitly by a user or may be automaticallycreated by the social networking system 630 based on commoncharacteristics of the users (e.g., users who are alumni of the sameeducational institution). For example, a first user specifically selectsa particular other user to be a friend. Connections in the socialnetworking system 630 are usually in both directions, but need not be,so the terms “user” and “friend” depend on the frame of reference.Connections between users of the social networking system 630 areusually bilateral (“two-way”), or “mutual,” but connections may also beunilateral, or “one-way.” For example, if Bob and Joe are both users ofthe social networking system 630 and connected to each other, Bob andJoe are each other's connections. If, on the other hand, Bob wishes toconnect to Joe to view data communicated to the social networking system630 by Joe, but Joe does not wish to form a mutual connection, aunilateral connection may be established. The connection between usersmay be a direct connection; however, some embodiments of the socialnetworking system 630 allow the connection to be indirect via one ormore levels of connections or degrees of separation.

In addition to establishing and maintaining connections between usersand allowing interactions between users, the social networking system630 provides users with the ability to take actions on various types ofitems supported by the social networking system 630. These items mayinclude groups or networks (i.e., social networks of people, entities,and concepts) to which users of the social networking system 630 maybelong, events or calendar entries in which a user might be interested,computer-based applications that a user may use via the socialnetworking system 630, transactions that allow users to buy or sellitems via services provided by or through the social networking system630, and interactions with advertisements that a user may perform on oroff the social networking system 630. These are just a few examples ofthe items upon which a user may act on the social networking system 630,and many others are possible. A user may interact with anything that iscapable of being represented in the social networking system 630 or inthe external system 620, separate from the social networking system 630,or coupled to the social networking system 630 via the network 650.

The social networking system 630 is also capable of linking a variety ofentities. For example, the social networking system 630 enables users tointeract with each other as well as external systems 620 or otherentities through an API, a web service, or other communication channels.The social networking system 630 generates and maintains the “socialgraph” comprising a plurality of nodes interconnected by a plurality ofedges. Each node in the social graph may represent an entity that canact on another node and/or that can be acted on by another node. Thesocial graph may include various types of nodes. Examples of types ofnodes include users, non-person entities, content items, web pages,groups, activities, messages, concepts, and any other things that can berepresented by an object in the social networking system 630. An edgebetween two nodes in the social graph may represent a particular kind ofconnection, or association, between the two nodes, which may result fromnode relationships or from an action that was performed by one of thenodes on the other node. In some cases, the edges between nodes can beweighted. The weight of an edge can represent an attribute associatedwith the edge, such as a strength of the connection or associationbetween nodes. Different types of edges can be provided with differentweights. For example, an edge created when one user “likes” another usermay be given one weight, while an edge created when a user befriendsanother user may be given a different weight.

As an example, when a first user identifies a second user as a friend,an edge in the social graph is generated connecting a node representingthe first user and a second node representing the second user. Asvarious nodes relate or interact with each other, the social networkingsystem 630 modifies edges connecting the various nodes to reflect therelationships and interactions.

The social networking system 630 also includes user-generated content,which enhances a user's interactions with the social networking system630. User-generated content may include anything a user can add, upload,send, or “post” to the social networking system 630. For example, a usercommunicates posts to the social networking system 630 from a userdevice 610. Posts may include data such as status updates or othertextual data, location information, images such as photos, videos,links, music or other similar data and/or media. Content may also beadded to the social networking system 630 by a third party. Content“items” are represented as objects in the social networking system 630.In this way, users of the social networking system 630 are encouraged tocommunicate with each other by posting text and content items of varioustypes of media through various communication channels. Suchcommunication increases the interaction of users with each other andincreases the frequency with which users interact with the socialnetworking system 630.

The social networking system 630 includes a web server 632, an APIrequest server 634, a user profile store 636, a connection store 638, anaction logger 640, an activity log 642, and an authorization server 644.In an embodiment of the invention, the social networking system 630 mayinclude additional, fewer, or different components for variousapplications. Other components, such as network interfaces, securitymechanisms, load balancers, failover servers, management and networkoperations consoles, and the like are not shown so as to not obscure thedetails of the system.

The user profile store 636 maintains information about user accounts,including biographic, demographic, and other types of descriptiveinformation, such as work experience, educational history, hobbies orpreferences, location, and the like that has been declared by users orinferred by the social networking system 630. This information is storedin the user profile store 636 such that each user is uniquelyidentified. The social networking system 630 also stores data describingone or more connections between different users in the connection store638. The connection information may indicate users who have similar orcommon work experience, group memberships, hobbies, or educationalhistory. Additionally, the social networking system 630 includesuser-defined connections between different users, allowing users tospecify their relationships with other users. For example, user-definedconnections allow users to generate relationships with other users thatparallel the users' real-life relationships, such as friends,co-workers, partners, and so forth. Users may select from predefinedtypes of connections, or define their own connection types as needed.Connections with other nodes in the social networking system 630, suchas non-person entities, buckets, cluster centers, images, interests,pages, external systems, concepts, and the like are also stored in theconnection store 638.

The social networking system 630 maintains data about objects with whicha user may interact. To maintain this data, the user profile store 636and the connection store 638 store instances of the corresponding typeof objects maintained by the social networking system 630. Each objecttype has information fields that are suitable for storing informationappropriate to the type of object. For example, the user profile store636 contains data structures with fields suitable for describing auser's account and information related to a user's account. When a newobject of a particular type is created, the social networking system 630initializes a new data structure of the corresponding type, assigns aunique object identifier to it, and begins to add data to the object asneeded. This might occur, for example, when a user becomes a user of thesocial networking system 630, the social networking system 630 generatesa new instance of a user profile in the user profile store 636, assignsa unique identifier to the user account, and begins to populate thefields of the user account with information provided by the user.

The connection store 638 includes data structures suitable fordescribing a user's connections to other users, connections to externalsystems 620 or connections to other entities. The connection store 638may also associate a connection type with a user's connections, whichmay be used in conjunction with the user's privacy setting to regulateaccess to information about the user. In an embodiment of the invention,the user profile store 636 and the connection store 638 may beimplemented as a federated database.

Data stored in the connection store 638, the user profile store 636, andthe activity log 642 enables the social networking system 630 togenerate the social graph that uses nodes to identify various objectsand edges connecting nodes to identify relationships between differentobjects. For example, if a first user establishes a connection with asecond user in the social networking system 630, user accounts of thefirst user and the second user from the user profile store 636 may actas nodes in the social graph. The connection between the first user andthe second user stored by the connection store 638 is an edge betweenthe nodes associated with the first user and the second user. Continuingthis example, the second user may then send the first user a messagewithin the social networking system 630. The action of sending themessage, which may be stored, is another edge between the two nodes inthe social graph representing the first user and the second user.Additionally, the message itself may be identified and included in thesocial graph as another node connected to the nodes representing thefirst user and the second user.

In another example, a first user may tag a second user in an image thatis maintained by the social networking system 630 (or, alternatively, inan image maintained by another system outside of the social networkingsystem 630). The image may itself be represented as a node in the socialnetworking system 630. This tagging action may create edges between thefirst user and the second user as well as create an edge between each ofthe users and the image, which is also a node in the social graph. Inyet another example, if a user confirms attending an event, the user andthe event are nodes obtained from the user profile store 636, where theattendance of the event is an edge between the nodes that may beretrieved from the activity log 642. By generating and maintaining thesocial graph, the social networking system 630 includes data describingmany different types of objects and the interactions and connectionsamong those objects, providing a rich source of socially relevantinformation.

The web server 632 links the social networking system 630 to one or moreuser devices 610 and/or one or more external systems 620 via the network650. The web server 632 serves web pages, as well as other web-relatedcontent, such as Java, JavaScript, Flash, XML, and so forth. The webserver 632 may include a mail server or other messaging functionalityfor receiving and routing messages between the social networking system630 and one or more user devices 610. The messages can be instantmessages, queued messages (e.g., email), text and SMS messages, or anyother suitable messaging format.

The API request server 634 allows one or more external systems 620 anduser devices 610 to call access information from the social networkingsystem 630 by calling one or more API functions. The API request server634 may also allow external systems 620 to send information to thesocial networking system 630 by calling APIs. The external system 620,in one embodiment, sends an API request to the social networking system630 via the network 650, and the API request server 634 receives the APIrequest. The API request server 634 processes the request by calling anAPI associated with the API request to generate an appropriate response,which the API request server 634 communicates to the external system 620via the network 650. For example, responsive to an API request, the APIrequest server 634 collects data associated with a user, such as theuser's connections that have logged into the external system 620, andcommunicates the collected data to the external system 620. In anotherembodiment, the user device 610 communicates with the social networkingsystem 630 via APIs in the same manner as external systems 620.

The action logger 640 is capable of receiving communications from theweb server 632 about user actions on and/or off the social networkingsystem 630. The action logger 640 populates the activity log 642 withinformation about user actions, enabling the social networking system630 to discover various actions taken by its users within the socialnetworking system 630 and outside of the social networking system 630.Any action that a particular user takes with respect to another node onthe social networking system 630 may be associated with each user'saccount, through information maintained in the activity log 642 or in asimilar database or other data repository. Examples of actions taken bya user within the social networking system 630 that are identified andstored may include, for example, adding a connection to another user,sending a message to another user, reading a message from another user,viewing content associated with another user, attending an event postedby another user, posting an image, attempting to post an image, or otheractions interacting with another user or another object. When a usertakes an action within the social networking system 630, the action isrecorded in the activity log 642. In one embodiment, the socialnetworking system 630 maintains the activity log 642 as a database ofentries. When an action is taken within the social networking system630, an entry for the action is added to the activity log 642. Theactivity log 642 may be referred to as an action log.

Additionally, user actions may be associated with concepts and actionsthat occur within an entity outside of the social networking system 630,such as an external system 620 that is separate from the socialnetworking system 630. For example, the action logger 640 may receivedata describing a user's interaction with an external system 620 fromthe web server 632. In this example, the external system 620 reports auser's interaction according to structured actions and objects in thesocial graph.

Other examples of actions where a user interacts with an external system620 include a user expressing an interest in an external system 620 oranother entity, a user posting a comment to the social networking system630 that discusses an external system 620 or a web page 622 a within theexternal system 620, a user posting to the social networking system 630a Uniform Resource Locator (URL) or other identifier associated with anexternal system 620, a user attending an event associated with anexternal system 620, or any other action by a user that is related to anexternal system 620. Thus, the activity log 642 may include actionsdescribing interactions between a user of the social networking system630 and an external system 620 that is separate from the socialnetworking system 630.

The authorization server 644 enforces one or more privacy settings ofthe users of the social networking system 630. A privacy setting of auser determines how particular information associated with a user can beshared. The privacy setting comprises the specification of particularinformation associated with a user and the specification of the entityor entities with whom the information can be shared. Examples ofentities with which information can be shared may include other users,applications, external systems 620, or any entity that can potentiallyaccess the information. The information that can be shared by a usercomprises user account information, such as profile photos, phonenumbers associated with the user, user's connections, actions taken bythe user such as adding a connection, changing user profile information,and the like.

The privacy setting specification may be provided at different levels ofgranularity. For example, the privacy setting may identify specificinformation to be shared with other users; the privacy settingidentifies a work phone number or a specific set of related information,such as, personal information including profile photo, home phonenumber, and status. Alternatively, the privacy setting may apply to allthe information associated with the user. The specification of the setof entities that can access particular information can also be specifiedat various levels of granularity. Various sets of entities with whichinformation can be shared may include, for example, all friends of theuser, all friends of friends, all applications, or all external systems620. One embodiment allows the specification of the set of entities tocomprise an enumeration of entities. For example, the user may provide alist of external systems 620 that are allowed to access certaininformation. Another embodiment allows the specification to comprise aset of entities along with exceptions that are not allowed to access theinformation. For example, a user may allow all external systems 620 toaccess the user's work information, but specify a list of externalsystems 620 that are not allowed to access the work information. Certainembodiments call the list of exceptions that are not allowed to accesscertain information a “block list”. External systems 620 belonging to ablock list specified by a user are blocked from accessing theinformation specified in the privacy setting. Various combinations ofgranularity of specification of information, and granularity ofspecification of entities, with which information is shared arepossible. For example, all personal information may be shared withfriends whereas all work information may be shared with friends offriends.

The authorization server 644 contains logic to determine if certaininformation associated with a user can be accessed by a user's friends,external systems 620, and/or other applications and entities. Theexternal system 620 may need authorization from the authorization server644 to access the user's more private and sensitive information, such asthe user's work phone number. Based on the user's privacy settings, theauthorization server 644 determines if another user, the external system620, an application, or another entity is allowed to access informationassociated with the user, including information about actions taken bythe user.

In some embodiments, the social networking system 630 can include acontent provider module 646. The content provider module 646 can, forexample, be implemented as the content provider module 102, as discussedin more detail herein. As discussed previously, it should be appreciatedthat there can be many variations or other possibilities. For example,in some embodiments, one or more functionalities of the content providermodule 646 can be implemented in the user device 610. For example, insome embodiments, the user device 610 can include a camera stickermodule 618. The camera sticker module 618 can, for example, beimplemented as the camera sticker module 112 of FIG. 1. As discussedpreviously, it should be appreciated that there can be many variationsor other possibilities.

Hardware Implementation

The foregoing processes and features can be implemented by a widevariety of machine and computer system architectures and in a widevariety of network and computing environments. FIG. 7 illustrates anexample of a computer system 700 that may be used to implement one ormore of the embodiments described herein according to an embodiment ofthe invention. The computer system 700 includes sets of instructions forcausing the computer system 700 to perform the processes and featuresdiscussed herein. The computer system 700 may be connected (e.g.,networked) to other machines. In a networked deployment, the computersystem 700 may operate in the capacity of a server machine or a clientmachine in a client-server network environment, or as a peer machine ina peer-to-peer (or distributed) network environment. In an embodiment ofthe invention, the computer system 700 may be the social networkingsystem 630, the user device 610, and the external system 620, or acomponent thereof. In an embodiment of the invention, the computersystem 700 may be one server among many that constitutes all or part ofthe social networking system 630.

The computer system 700 includes a processor 702, a cache 704, and oneor more executable modules and drivers, stored on a computer-readablemedium, directed to the processes and features described herein.Additionally, the computer system 700 includes a high performanceinput/output (I/O) bus 706 and a standard I/O bus 708. A host bridge 710couples processor 702 to high performance I/O bus 706, whereas I/O busbridge 712 couples the two buses 706 and 708 to each other. A systemmemory 714 and one or more network interfaces 716 couple to highperformance I/O bus 706. The computer system 700 may further includevideo memory and a display device coupled to the video memory (notshown). Mass storage 718 and I/O ports 720 couple to the standard I/Obus 708. The computer system 700 may optionally include a keyboard andpointing device, a display device, or other input/output devices (notshown) coupled to the standard I/O bus 708. Collectively, these elementsare intended to represent a broad category of computer hardware systems,including but not limited to computer systems based on thex86-compatible processors manufactured by Intel Corporation of SantaClara, Calif., and the x86-compatible processors manufactured byAdvanced Micro Devices (AMD), Inc., of Sunnyvale, Calif., as well as anyother suitable processor.

An operating system manages and controls the operation of the computersystem 700, including the input and output of data to and from softwareapplications (not shown). The operating system provides an interfacebetween the software applications being executed on the system and thehardware components of the system. Any suitable operating system may beused, such as the LINUX Operating System, the Apple Macintosh OperatingSystem, available from Apple Computer Inc. of Cupertino, Calif., UNIXoperating systems, Microsoft® Windows® operating systems, BSD operatingsystems, and the like. Other implementations are possible.

The elements of the computer system 700 are described in greater detailbelow. In particular, the network interface 716 provides communicationbetween the computer system 700 and any of a wide range of networks,such as an Ethernet (e.g., IEEE 802.3) network, a backplane, etc. Themass storage 718 provides permanent storage for the data and programminginstructions to perform the above-described processes and featuresimplemented by the respective computing systems identified above,whereas the system memory 714 (e.g., DRAM) provides temporary storagefor the data and programming instructions when executed by the processor702. The I/O ports 720 may be one or more serial and/or parallelcommunication ports that provide communication between additionalperipheral devices, which may be coupled to the computer system 700.

The computer system 700 may include a variety of system architectures,and various components of the computer system 700 may be rearranged. Forexample, the cache 704 may be on-chip with processor 702. Alternatively,the cache 704 and the processor 702 may be packed together as a“processor module”, with processor 702 being referred to as the“processor core”. Furthermore, certain embodiments of the invention mayneither require nor include all of the above components. For example,peripheral devices coupled to the standard I/O bus 708 may couple to thehigh performance I/O bus 706. In addition, in some embodiments, only asingle bus may exist, with the components of the computer system 700being coupled to the single bus. Moreover, the computer system 700 mayinclude additional components, such as additional processors, storagedevices, or memories.

In general, the processes and features described herein may beimplemented as part of an operating system or a specific application,component, program, object, module, or series of instructions referredto as “programs”. For example, one or more programs may be used toexecute specific processes described herein. The programs typicallycomprise one or more instructions in various memory and storage devicesin the computer system 700 that, when read and executed by one or moreprocessors, cause the computer system 700 to perform operations toexecute the processes and features described herein. The processes andfeatures described herein may be implemented in software, firmware,hardware (e.g., an application specific integrated circuit), or anycombination thereof.

In one implementation, the processes and features described herein areimplemented as a series of executable modules run by the computer system700, individually or collectively in a distributed computingenvironment. The foregoing modules may be realized by hardware,executable modules stored on a computer-readable medium (ormachine-readable medium), or a combination of both. For example, themodules may comprise a plurality or series of instructions to beexecuted by a processor in a hardware system, such as the processor 702.Initially, the series of instructions may be stored on a storage device,such as the mass storage 718. However, the series of instructions can bestored on any suitable computer readable storage medium. Furthermore,the series of instructions need not be stored locally, and could bereceived from a remote storage device, such as a server on a network,via the network interface 716. The instructions are copied from thestorage device, such as the mass storage 718, into the system memory 714and then accessed and executed by the processor 702. In variousimplementations, a module or modules can be executed by a processor ormultiple processors in one or multiple locations, such as multipleservers in a parallel processing environment.

Examples of computer-readable media include, but are not limited to,recordable type media such as volatile and non-volatile memory devices;solid state memories; floppy and other removable disks; hard diskdrives; magnetic media; optical disks (e.g., Compact Disk Read-OnlyMemory (CD ROMS), Digital Versatile Disks (DVDs)); other similarnon-transitory (or transitory), tangible (or non-tangible) storagemedium; or any type of medium suitable for storing, encoding, orcarrying a series of instructions for execution by the computer system700 to perform any one or more of the processes and features describedherein.

For purposes of explanation, numerous specific details are set forth inorder to provide a thorough understanding of the description. It will beapparent, however, to one skilled in the art that embodiments of thedisclosure can be practiced without these specific details. In someinstances, modules, structures, processes, features, and devices areshown in block diagram form in order to avoid obscuring the description.In other instances, functional block diagrams and flow diagrams areshown to represent data and logic flows. The components of blockdiagrams and flow diagrams (e.g., modules, blocks, structures, devices,features, etc.) may be variously combined, separated, removed,reordered, and replaced in a manner other than as expressly describedand depicted herein.

Reference in this specification to “one embodiment”, “an embodiment”,“other embodiments”, “one series of embodiments”, “some embodiments”,“various embodiments”, or the like means that a particular feature,design, structure, or characteristic described in connection with theembodiment is included in at least one embodiment of the disclosure. Theappearances of, for example, the phrase “in one embodiment” or “in anembodiment” in various places in the specification are not necessarilyall referring to the same embodiment, nor are separate or alternativeembodiments mutually exclusive of other embodiments. Moreover, whetheror not there is express reference to an “embodiment” or the like,various features are described, which may be variously combined andincluded in some embodiments, but also variously omitted in otherembodiments. Similarly, various features are described that may bepreferences or requirements for some embodiments, but not otherembodiments.

The language used herein has been principally selected for readabilityand instructional purposes, and it may not have been selected todelineate or circumscribe the inventive subject matter. It is thereforeintended that the scope of the invention be limited not by this detaileddescription, but rather by any claims that issue on an application basedhereon. Accordingly, the disclosure of the embodiments of the inventionis intended to be illustrative, but not limiting, of the scope of theinvention, which is set forth in the following claims.

What is claimed is:
 1. A computer-implemented method comprising:receiving, by a computing system, a selection of a primary content item;receiving, by the computing system, a user input indicating a userintent to add a camera sticker to the primary content item; providing,by the computing system, in response to the user input, a camera stickercapture interface comprising a camera viewfinder window and a shutterbutton overlaid on the primary content item; and receiving, by thecomputing system, a second user input to change a position of the cameraviewfinder window with respect to the primary content item, wherein thesecond user input causes a corresponding change in position of theshutter button with respect to the primary content item.
 2. Thecomputer-implemented method of claim 1, further comprising receiving athird user input on the camera sticker capture interface, wherein thethird user input causes a change to a crop level of image contentdisplayed within the camera viewfinder window.
 3. Thecomputer-implemented method of claim 2, wherein the change to the croplevel is determined based on an object identified in the image content.4. The computer-implemented method of claim 1, wherein the receiving theselection of the primary content item comprises receiving a userselection of a content item from a plurality of content items.
 5. Thecomputer-implemented method of claim 1, wherein the receiving theselection of the primary content item comprises receiving in a camerainterface a third user input to capture the primary content item.
 6. Thecomputer-implemented method of claim 1, further comprising receiving athird user input to rotate the camera viewfinder window.
 7. Thecomputer-implemented method of claim 1, wherein the receiving the userinput indicating a user intent to add a camera sticker to the primarycontent item comprises receiving a selection of a camera sticker optionfrom a sticker tray comprising a plurality of sticker options.
 8. Thecomputer-implemented method of claim 1, wherein the shutter buttonmaintains a fixed position relative to the camera viewfinder window asthe camera viewfinder window changes position with respect to theprimary content item.
 9. A system comprising: at least one processor;and a memory storing instructions that, when executed by the at leastone processor, cause the system to perform a method comprising:receiving a selection of a primary content item; receiving a user inputindicating a user intent to add a camera sticker to the primary contentitem; providing, in response to the user input, a camera sticker captureinterface comprising a camera viewfinder window and a shutter buttonoverlaid on the primary content item; and receiving a second user inputto change a position of the camera viewfinder window with respect to theprimary content item, wherein the second user input causes acorresponding change in position of the shutter button with respect tothe primary content item.
 10. The system of claim 9, wherein the methodfurther comprises receiving a third user input on the camera stickercapture interface, and further wherein the third user input causes achange to a crop level of image content displayed within the cameraviewfinder window.
 11. The system of claim 10, wherein the change to thecrop level is determined based on an object identified in the imagecontent.
 12. The system of claim 9, wherein the shutter button maintainsa fixed position relative to the camera viewfinder window as the cameraviewfinder window changes position with respect to the primary contentitem.
 13. The system of claim 9, wherein the receiving the selection ofthe primary content item comprises receiving in a camera interface athird user input to capture the primary content item.
 14. The system ofclaim 9, wherein the instructions cause the system to perform the methodfurther comprising receiving a third user input to rotate the cameraviewfinder window.
 15. A non-transitory computer-readable storage mediumincluding instructions that, when executed by at least one processor ofa computing system, cause the computing system to perform a methodcomprising: receiving a selection of a primary content item; receiving auser input indicating a user intent to add a camera sticker to theprimary content item; providing, in response to the user input, a camerasticker capture interface comprising a camera viewfinder window and ashutter button overlaid on the primary content item; and receiving asecond user input to change a position of the camera viewfinder windowwith respect to the primary content item, wherein the second user inputcauses a corresponding change in position of the shutter button withrespect to the primary content item.
 16. The non-transitorycomputer-readable storage medium of claim 15, wherein the method furthercomprises receiving a third user input on the camera sticker captureinterface, and further wherein the third user input causes a change to acrop level of image content displayed within the camera viewfinderwindow.
 17. The non-transitory computer-readable storage medium of claim16, wherein the change to the crop level is determined based on anobject identified in the image content.
 18. The non-transitorycomputer-readable storage medium of claim 15, wherein the shutter buttonmaintains a fixed position relative to the camera viewfinder window asthe camera viewfinder window changes position with respect to theprimary content item.
 19. The non-transitory computer-readable storagemedium of claim 15, wherein the receiving the selection of the primarycontent item comprises receiving in a camera interface a third userinput to capture the primary content item.
 20. The non-transitorycomputer-readable storage medium of claim 15, wherein the instructionscause the computing system to perform the method further comprisingreceiving a third user input to rotate the camera viewfinder window.